ONS 2.0 is a new gametype for Unreal Tournament 3. Its intent is to blend some classic features of Unreal
Tournament 2004's Onslaught gametype into Unreal Tournament 3's Warfare gametype. This was accomplished by
adjusting vehicles, player movement, and weapons to more closely resemble some aspects of UT2k4 Onslaught
and by bringing back 3 weapons not included in UT3.![Onslaught 2.0]()
ONS 2.0 is a new gametype for Unreal Tournament 3. Its intent is to blend some classic features of Unreal Tournament 2004's Onslaught gametype into Unreal Tournament 3's Warfare gametype. This was accomplished by adjusting vehicles, player movement, and weapons to more closely resemble some aspects of UT2k4 Onslaught and by bringing back 3 weapons not included in UT3.

ONS 2.0 is a new gametype for Unreal Tournament 3. Its intent is to blend some classic features of Unreal Tournament 2004's Onslaught gametype into Unreal Tournament 3's Warfare gametype. This was accomplished by adjusting vehicles, player movement, and weapons to more closely resemble some aspects of UT2k4 Onslaught and by bringing back 3 weapons not included in UT3.